Kickstarter and other crowd funding sites such as indiegogo are rapidly changing the landscape of gaming. As Triple A development slips, small development teams with low budget, niche projects are starting to gain more attention and often find success with crowd funding. Many players view crowd funding as easy, risk-free money, but for developers it can be an emotional rollercoaster where they’ve bet their very livelihood on the public’s generosity.
We, the gaming public have the power. We shall decide who will survive to code another day and who will have to take that internship with Oracle after all.
So why does your Kickstarter suck?