These games are exclusive on the Xbox 360 and we like them.
Next week: Top 5 games with BEES!
Grab the episode here or subscribe to us on iTunes.
These games are exclusive on the Xbox 360 and we like them.
Next week: Top 5 games with BEES!
Grab the episode here or subscribe to us on iTunes.
I love westerns.
Whether gravitating towards realism or a more romantic, mythical take on the realities of the time, the western is a genre of powerful imagery and archetypes, from the vast, sweeping vistas of untamed landscape to the mysterious and deadly gunslinger. It’s a genre that has permeated popular culture over the past century, as seen in the western novels of authors such as J. T. Edson and Zane Grey; television shows such as Deadwood; video games such as Gun (the less said about Custer’s Revenge, the better); the modern-day western comic series Preacher; and of course the countless brilliant movies: High Noon, The Man From Laramie, The Shootist, A Fistful of Dollars, Unforgiven, etc.
This last generation has been pretty darn spiffy. Here’s the non exclusive games we thought were the spiffiest!
Next Week: Top 5 games with awesome destruction
Grab the episode here or subscribe to us on iTunes.
The video game medium has evolved and advanced at great speed over the past few decades – playing something like Dark Souls, The Last of Us, or Grand Theft Auto 5 would have been the stuff of a madman’s dreams just twenty years ago.
The advancement of not only technology but also creative visions as to what can be achieved with the medium has affected all genres, horror included. We’ve come a hell of a long way since the days of Friday the 13th on the Commodore 64 and Ghost House on the Sega Master System, with developers becoming able to create horror games that can genuinely unsettle, disturb, frighten, or simply effectively jump-scare the player via the use of intelligent writing, clever game design and gameplay mechanics, and the increased immersion that can come with improved visuals and audio.
* Note: Spoilers ahead regarding some of the characters, locations, enemies, and events of Dark Souls.
[This is part 2 of a 2 part series. Part 1 is available here]
Thirty-two.
It’s not a particularly large number, is it. It’s no thirty-three, for instance. Or four-billion-and-seven. But thirty-two can be plenty, depending on the circumstances.
“Ornstein and Smough. Soul Level 1. 32 attempts. FUCKING DONE. HAVE THAT, YOU PAIR OF GOLDEN BASTARDS.”
The above was a text message I sent early on a Sunday morning to a friend and fellow Dark Souls player after finally defeating the boss duo of Dragon Slayer Ornstein and Executioner Smough – on my thirty-second attempt. Yes, I counted.
But let’s backtrack slightly.
“I got a bad feeling about this.” – Han Solo.
* Note: Spoilers ahead regarding some of the characters, locations, enemies, and events of Dark Souls.
You’re standing in a cave. Lying asleep on the ground before you is a huge male bear, the massive beast lying on his back, snoring. Covered in thick, dark fur, with claws and teeth that are long and sharp, the bear is one of nature’s killing machines.
In your hands is a wet towel. You look down at it, then at the sleeping bear. Then you quickly spin the towel around and flick it outwards with all the force you can manage, snapping the towel against the bear’s testicles.
The bear wakes with a start. At first, his expression shows confusion, surprise, and pain. Then his eyes focus on you, his teeth clamp together in a snarl, and a furious, murderous frown creases his brow as he glares at you.
As the bear rises to its full height, towering over you, his eyes never leaving yours as he lets out a loud roar, you begin to feel a terrible sinking feeling in your stomach, and one simple truth passes through your mind: I brought this on myself.
This was the situation I found myself in as I took on Dark Souls at Soul Level 1. Whatever crushing defeats and punishing challenges awaited me, however many seemingly undefeatable enemies and brutal deaths… I brought this on myself.