Tag Archives: American Mcgee

Episode 104 – Child of Leaf

Leaf Me Alone

Paul is a little hung over but he still loves him some Child of Light. Simone is deep in debt to Tom Nook in Animal Crossing: New Leaf and James loves yelling in Space Team. New Call of Duty, TV on XBone, a bunch of crowd funding and a little headless puppet to cap the whole bundle off.

 

Crowd Funding Picks:
James: Dieselstormers
Simone: Axethrower: The Great Axe
Ben: The Old City
Paul: Pann the game

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Show notes after the jump.

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Episode 56 – Kickstart this! …and that and all of these ones

Be well!

James gets his Fire Emblem on, Paul plays The Swapper and Ben needs to talk more.  There is the amazing Crypt of the NecroDancer to chat about, PS4 remote play, American McGee’s new projects and more crowd funding than you can point a stick at!  That is of course assuming you can’t point at more than 10 things with a stick.  This included a new project from Double Fine, a successor to The Neverhood and a gorgeous trip back to the 1930’s.

Listen to us talk.

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Show notes after the jump.

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Episode 38 – Amphibious Scholars

2 + 2 = 5

Dead Space 3 vs Metal Gear Rising: Revengeance! Which Demo will reign supreme?!  Meanwhile THQ and Atari are dead but instead let’s look to the future and an amazing week of announcements from Nintendo. Finally prepare your body for a mega sized portion of Maths/Math adventures! HOLD ON TO YOUR CATHETER! It’s gonna be a bumpy ride.

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Show notes After the break.

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Episode 37 – The Speculation Nation

What will be discussed?

What will Sony and Microsoft be doing this coming generation?  Well we’ve got hearsay you could want on the topic. Also some exciting and controversial kickstarters along with all the regular high quality rubbish you’ve come to expect from the team.

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Show notes After the break.

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Interview – American McGee

Don't call him Merica

Today we are joined by the iconic developer American McGee of Alice and id software fame. We discuss his new project Akaneiro and its accompanying Kickstarter as well as his past and the future of the industry. What more could you ask for?

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