Tag Archives: VR

Another Improvised Show

A Man of my word

James interrupts Paul’s Batman time to give you an alternative to a Top 5. Find out about Batman, Australian Politics, the latest Destiny Bullshit and all the exciting things we don’t get to see from E3.

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Episode 142 – Hologram Party

Light has minimal mass. So... kissing?

How can you tell you’re not a hologram RIGHT NOW? We get all up in Microsoft’s VR solution, Evolve, Monster Hunter 4, New 3DS and even so god damn LEGO brand building blocks!

Cheapskate’s Game Club: Minifigures Online
Next Week: Coma

Crowd Funding Picks
Ben: Fantastic Journeys
James: Children of Morta
Paul: Strafe

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Show notes after the jump.

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Episode 89 – Broken Wallets

episode-89

The Kickstarters are returning! See the proud creatures as they roam freely through the open fields of the interwebz. Also we talk about Double Fine’s Broken Age, if game discounting is a good thing and valve did so much this week it gets its own news attack.

Crowd Funding Picks
Ben and James: Wayward Terran Frontier
Paul: Project Rain World

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Show notes after the jump.

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Episode 70 – Diablo Loves Noodles

He cares not for your politically correct nonsense!

Australia has spoken and they have chosen Diablo 3 on PS3 over the PC version.  Divekick has been elected to the senate along with MGS5 and Whore of the Orient.  The new policies regarding the PS4’s virtual reality solution has yet to be details but it won’t stop the pendant speculate. Speaking of speculating we do some of that!

Crowd Funding Pick: Sunless Sea (three way tie)

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Show notes after the jump.

 

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Episode 57 – Sneaky Snake Vs Big XBone

2 + 2 = Surprise!

There’s a new Solid Snake or maybe there isn’t. Frankly we don’t’ know what to believe any more. We know that the Xbone continues to be the most controversial console announcement in memory, Rogue Legacy is awesome, Deus Ex: The Fall is upsetting and zombie hip hop cyborg ninjas are a good thing. There are only a few days until E3 kids so get your adult diapers ready.

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Show notes after the jump.

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How Crowd Funding Solved Virtual Reality

VR

In March 2012 the world got its first look at the Oculus Rift.  This virtual reality display was accurate, low cost and had the potential to become a serious option for the home virtual reality industry.  Other than the impressive tech the difference with this attempt was that to fund the project they used crowd funding via a Kickstarter campaign.  This not only helped them raise 2.5 million dollars but made the Rift a recognisable name among gaming enthusiasts overnight.

While we await the consumer launch of the product we have be inundated with support from developers experimenting with the interface and pledging that their titles will be compatible. For the first time VR looks like it has a real chance at taking off with quality hardware and software support but since then we’ve seen other players enter the scene that fill in other parts of the VR experience and yet again crowd funding seems to be a key component.

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